Add ModDownloader.sh
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								ModDownloader.sh
									
										
									
									
									
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										56
									
								
								ModDownloader.sh
									
										
									
									
									
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#!/bin/bash
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# Path to the SteamCMD executable
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STEAMCMD_PATH="/home/steam/.steam/steamcmd.sh"
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# SteamCMD login details (replace with your own)
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STEAM_USERNAME="user"
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STEAM_PASSWORD="password"
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# Path to the text file containing workshop IDs (one ID per line)
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WORKSHOP_IDS_FILE="/path/to/workshop_ids.txt"
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# Path to the directory where you want to install the workshop items
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#mods will be in $INSTALL_DIR/steamapps/workshop/content/$APP_ID/$workshop_id/
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INSTALL_DIR="/home/steam/.steam/"
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# AppID for the game (replace with the appropriate AppID)
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APP_ID="730"  # 730 is the AppID for Counter-Strike: Global Offensive
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# Ensure the SteamCMD executable exists
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if [ ! -f "$STEAMCMD_PATH" ]; then
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    echo "Error: SteamCMD not found at $STEAMCMD_PATH. Please provide the correct path."
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    exit 1
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fi
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# Loop through each workshop ID in the file
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while IFS= read -r workshop_id || [ -n "$workshop_id" ]; do
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    # Run SteamCMD to install the workshop item
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    # Uncomment for user login
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    #"$STEAMCMD_PATH" +force_install_dir "$INSTALL_DIR" +login "$STEAM_USERNAME" "$STEAM_PASSWORD" +workshop_download_item "$APP_ID" "$workshop_id" +quit
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    #Anon login
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    "$STEAMCMD_PATH" +force_install_dir "$INSTALL_DIR" +login anonymous +workshop_download_item "$APP_ID" "$workshop_id" +quit
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    # Move the downloaded item to the desired installation directory
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    # Don't do this, link to the mod dir with ln -s instead'
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    # It's easier to keep mods updated this way'
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    # mv -f "$INSTALL_DIR/steamapps/workshop/content/$APP_ID/$workshop_id/" "$INSTALL_DIR"
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    echo
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    echo
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    echo
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    echo "Installed workshop item with ID $workshop_id"
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    echo
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    #Rate Limit fix
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    sleep 5
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done < "$WORKSHOP_IDS_FILE"
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echo "Installation complete."
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exit
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