cryptalk/server.js

89 lines
2.7 KiB
JavaScript

#!/usr/bin/env node
var express = require('express.io'),
app = express();app.http().io();
app.use(express.static(__dirname + '/public'));
app.io.route('room', {
join: function(req) {
if( req.data ) {
req.socket.emit('room:joined',req.data);
req.socket.join(req.data);
req.socket.broadcast.to(req.data).emit('message:server', {msg:'person_joined'} );
req.socket.current_room = req.data;
} else {
req.socket.emit('message:server', {msg:'command_failed'} );
}
},
leave: function(req) {
if( req.data ) {
req.socket.emit('room:left');
req.socket.leave(req.data);
req.socket.broadcast.to(req.data).emit('message:server', {msg:'person_left'} );
req.socket.current_room = undefined;
} else {
req.socket.emit('message:server', {msg:'command_failed'} );
}
},
count: function(req) {
if( req.socket.current_room !== undefined ) {
// This will fail on socket.io >= 1.0
var client_count = app.io.sockets.clients(req.socket.current_room).length;
req.socket.emit('message:server', {msg:'person_count', payload: client_count } );
} else {
req.socket.emit('message:server', {msg:'command_failed'} );
}
}
});
app.io.route('message', {
send: function(req) {
// Check that the user is in a room
if(req.data && req.data.room) {
// Check that the message size is within bounds
var total_msg_size = (req.data.msg) ? req.data.msg.length : 0 + (req.data.nick) ? req.data.nick.length : 0;
if( total_msg_size <= 4096) {
// Check that at least 100ms has passed since last message
if( req.socket.last_message === undefined || new Date().getTime() - req.socket.last_message > 100 ) {
req.socket.broadcast.to(req.data.room).emit('message:send', { msg: req.data.msg, nick: req.data.nick} );
req.socket.emit('message:send', { msg: req.data.msg, nick: req.data.nick} );
req.socket.last_message = new Date().getTime();
} else {
// Do not complain if message rate is too fast, that would only generate more traffic
}
} else {
// Message size is out of bounds, complain
req.socket.emit('message:server', {msg:'command_failed'} );
}
}
}
});
app.io.sockets.on('connection', function(socket) {
socket.on('disconnect', function() {
// Notify other users of the room
if( socket.current_room !== undefined ) {
socket.broadcast.to(socket.current_room).emit('message:server', {msg:'person_left'} );
}
});
});
app.listen(8080, function(){
console.log('listening on *:8080');
});