cryptalk/public/js/cryptalk_modules/sound.js

68 lines
1.6 KiB
JavaScript

// Sounds module, used for emitting those annoying bl-up sounds when receiving a message
define('sound',{requires: ['queue']}, function (requires) {
var exports = { messages: {} },
queue = requires.queue,
ac = new (window.AudioContext || window.webkitAudioContext || false);
// Recursive function for playing tones, takes an array of [tone,start_ms,duration_ms] - entries
// i is only used for recursion
exports.playTones = function (tones, i) {
// Parameter defaults
i = (i === undefined) ? 0 : i;
// Stop if we've reached the end of iteration, and require ac
if( !(i < Object.keys(tones).length) || !ac ) return;
// Add tones to execution queue
var current_tones = tones[i],
freqs = current_tones[0],
start = current_tones[1],
duration = current_tones[2];
var o = ac.createOscillator();
var g = ac.createGain();
o.frequency.value = freqs;
o.connect(g);
g.gain.value = 0.25;
g.connect(ac.destination);
queue.add_function_delayed(start,function() { o.noteOn(0); });
queue.add_function_delayed(start+duration,function() { o.noteOff(0); });
// Iterate, or start playing
i++;
if( i < Object.keys(tones).length ) {
exports.playTones(tones,i);
} else {
queue.run();
}
};
exports.messages = {
message: [
[261.63*2,0,50],
[261.63*3,0,50],
[261.63*4,50,50],
[261.63*5,50,50]
],
person_joined: [
[261.63*3,0,200],
[261.63*1,0,200],
[261.63*3,200,500],
[261.63*2,200,500]
],
person_left: [
[261.63*3,0,200],
[261.63*2,0,200],
[261.63*3,200,500],
[261.63*1,200,500]
]
};
return exports;
});