// The templating function only supports variables.
// Define a variable as so: {variable_name}
define({
help: '
\n' +
'Cryptalk, encrypted instant chat. \n' +
' \n' +
'---------------------------------------------------------------------- \n' +
' \n' +
'Client: \n' +
' /key StrongPassphrase Sets encryption key \n' +
' /nick NickName Sets an optional nick \n' +
' /mute Audio on \n' +
' /unmute Audio off \n' +
' /clear Clear on-screen buffer \n' +
' /help This \n' +
' /title Set your local page title \n' +
' \n' +
'Room: \n' +
' /join RoomId Join a room \n' +
' /leave Leave the room \n' +
' /count Count participants \n' +
' \n' +
'Host: \n' +
' /hosts List available hosts \n' +
' /connect HostIndex Connect to selected host \n' +
' /disconnect Disconnect from host \n' +
' \n' +
'You can select any of the five last commands/messages with up/down key.\n' +
' \n' +
'Due to security reasons, /key command is not saved, and command \n' +
'history is automatically cleared after one minute of inactivity. \n' +
' \n' +
'It is highly recommended to use incognito mode while chatting, \n' +
'to prevent browsers from keeping history or cache. \n' +
' \n' +
'---------------------------------------------------------------------- \n' +
'
',
default_nick: 'Anonymous',
// All post templates will have access to the properties in the 'settings' module,
// along with the current nick, room, mute-status and of course the message ('text').
post: {
motd: '{text}',
info: '[{timestamp}] INF> {text}',
server: '[{timestamp}] SRV> {text}',
error: '[{timestamp}] ERR> {text}',
message: '[{timestamp}] MSG> {nick}> {text}'
},
// All message templates will have access to the properties in the 'settings' module,
// along with the current nick, room and mute-status.
messages: {
key_to_short: 'Hmm, that\'s a weak key, try again...',
key_to_long: 'Man that\'s a long key. Make it a tad short, \'kay?',
key_ok: 'Key set, you can now start communicating.',
key_no_host: 'You have to connect to a host before setting the key.',
join_no_host: 'You have to connect to a host before joining a room.',
nick_to_short: 'Nickname is too short, it has to be at least {nick_minLen} characters long. Try again.',
nick_to_long: 'Nickname is too long, it can be at most {nick_maxLen} characters long. Try again.',
nick_set: 'From now on, you\'re referred to as \'{nick}\'.',
msg_no_room: 'You have to join a room before sending messages. See /help.',
not_in_room: 'You have to be in a room to count participants...',
msg_no_key: 'You have to set an encryption key before sending a message. See /help.',
leave_from_nowhere: 'How are you supposed to leave, while being nowhere?',
title_set: 'The title of this window is now \'{title}\'.',
muted: 'Notifications and sounds are now muted.',
unmuted: 'Notifications and sounds are now on.',
unrecognized_command: 'Unrecognized command: "{commandName}"',
room_name_too_long: 'Isn\'t that a bit long?',
room_name_too_short: 'Nah, too short.',
joined_room: 'Joined room {roomName}.',
left_room: 'Left room {roomName}.',
already_in_room: 'You are already in a room ({room}), stoopid.',
unable_to_decrypt: 'Unabled to decrypt received message, keys does not match.',
socket_error: 'A network error has occurred. A restart may be required to bring back full functionality.
Examine the logs for more details.',
connecting: 'Connecting to host {host}...',
connected: 'A connection to the server has been established. Happy chatting!',
disconnected: 'Disconnected from host {host}.',
already_connected: 'You have to disconnect from {host} before joining another.',
reconnect_no_host: 'There is no host to reconnect with.',
host_available: '{index} [AVAILABLE] {name}\n',
host_unavailable: '{index} [UNAVAILABLE] {name}\n'
},
server: {
person_joined: 'A person joined this room.',
person_left: 'A person left this room.',
person_count: 'There is {payload} person(s) in this room, including you.',
command_failed: 'Server command failed, you\'re probably trying to du something bogus.',
bogus: 'Received a bogus message from server.'
},
client: {
title: 'Cryptalk - Offline'
}
});