// Main cryptalk module. Will be called by bootstrap.js when the DOM is ready to interact with. define('cryptalk', { data: { // If no host is given it will default to localhost. host: '' }, compiles: ['$'], requires: ['templates'] }, function ($, requires, data) { var socket, key, room, hash, nick, // Collection of DOM components components = { chat: $('#chat'), input: $('#input') }, // Shortcut templates = requires.templates, // Adds a new message to the DOM post = function (type, text, clearChat, clearBuffer, nick) { var tpl = templates.post[type], post = $.template(tpl, text && { text: text, nick: nick }); // Always clear the input after a post if (clearBuffer) { components.input[0].value = ''; } // Append the post to the chat DOM element components.chat[clearChat ? 'html' : 'append'](post); }, // Chat related commands commands = { help: function () { post('motd', templates.help); }, clear: function () { components.chat.html(''); }, leave: function () { if( room ) { socket.emit('room:leave', room); } else { post('error', templates.messages.leave_from_nowhere); } }, count: function () { if( room ) { socket.emit('room:count'); } else { post('error', templates.messages.not_in_room); } }, key: function (payload) { // Make sure the key meets the length requirements if (payload.length < 8) { return post('error', templates.messages.key_weak); } // Set key key = payload; // Inform that the key has been set post('info', (room ? templates.messages.key_ok_ready : templates.messages.key_ok_but_no_room)); }, nick: function (payload) { // Make sure the nick meets the length requirements if (payload.length < 2) { return post('error', templates.messages.nick_short); } // Set nick nick = payload; // Inform that the key has been set post('info', $.template(templates.messages.nick_set, { nick: nick})); }, join: function (payload) { return ( room ? post('error', $.template(templates.messages.already_in_room, { roomName: room})) : socket.emit('room:join', payload) ); }, generate: function (payload) { return ( room ? post('error', $.template(templates.messages.already_in_room, { roomName: room})) : socket.emit('room:generate') ); } }, // Handler for the document`s keyDown-event. onKeyDown = function (e) { var buffer, parts, payload, command; // The Document object is bound to this element. // If the active element is not the input, focus on it and exit the function. if (components.input[0] !== $.activeElement()) { return components.input.focus(); } // Return immediatly if the buffer is empty or if the hit key was not if (e.keyCode !== 13 || !(buffer = components.input[0].value)) { return; } // Handle command if (buffer[0] === '/') { parts = $.ssplit(buffer.slice(1), ' '); command = parts[0]; payload = parts[1]; // Check that there is an handler for this command if (!commands[command]) { return post('error', $.template(templates.messages.unrecognized_command, { commandName: command })); } // Execute command handler commands[command](payload); // Clear input field components.input[0].value = ''; } else /* Handle ordinary message */ { // Make sure that the users has joined a room if (!room) { return post('error', templates.messages.msg_no_room); } // And that a valid key is set if (!key) { return post('error', templates.messages.msg_no_key); } // Before sending the message. // Encrypt message using room UUID as salt and key as pepper. socket.emit('message:send', { room: room, msg: $.AES.encrypt(buffer, room + key).toString(), nick: (nick && nick != undefined) ? $.AES.encrypt(nick, room + key).toString() : false }); // Adn the the buffer components.input[0].value = ''; } }; // Connect to server socket = $.Websocket.connect(data.host); // Bind socket events socket .on('connect', function () { $(document).on('keydown', onKeyDown); components.input.focus(); }) .on('room:generated', function (data) { socket.emit('room:join', data); }) .on('room:joined', function (data) { room = data; post('info', $.template(templates.messages.joined_room, { roomName: room })); // Automatically count persons on join socket.emit('room:count'); }) .on('room:left', function () { post('info', $.template(templates.messages.left_room, { roomName: room })); room = false; }) .on('message:send', function (data) { var decrypted = $.AES.decrypt(data.msg, room + key), sanitized = $.escapeHtml(decrypted), nick = (data.nick == undefined || !data.nick ) ? templates.default_nick : $.escapeHtml($.AES.decrypt(data.nick, room + key)); if (!decrypted) { post('error', templates.messages.unable_to_decrypt); } else { // Post the message, but do not clear either the chat nor the buffer. post('message', sanitized, false, false, nick); } }) .on('message:server', function (data) { if( data.msg ) { var sanitized = $.escapeHtml(data.msg); if( templates.server[sanitized] ) { if( data.payload !== undefined ) { var sanitized_payload = $.escapeHtml(data.payload); post('server', $.template(templates.server[sanitized], { payload: sanitized_payload })); } else { post('server', templates.server[sanitized]); } } else { post('error', templates.server.bogus); } } else { post('error', templates.server.bogus); } }); // Post the help/welcome message post('motd', templates.motd, true); // It's possible to provide room and key using the hashtag. // The room and key is then seperated by semicolon (room:key). // If there is no semicolon present, the complete hash will be treated as the room name and the key has to be set manually. if (hash = window.location.hash) { parts = hash.slice(1).split(':'); parts[0] && commands.join(parts[0]); parts[1] && commands.key(parts[1]); } });