#!/usr/bin/env node const files = require('node-static'), port = process.env.PORT || 8080, path = require('path'); var file, server, io; // Set up files.file location file = new files.Server(path.resolve(__dirname, 'public')); // Create http server, handle files.assets server = require('http').createServer(function (req, res) { req.addListener('end', function () { file.serve(req, res); }).resume(); }); // Append socket.io to http server io = require('socket.io')(server), // Listen to port env:PORT or 8080 server.listen(port, function(){ console.log('listening on *:'+port); }); io.on('connection', function(socket) { socket.on('room:join', function(req) { if( req ) { socket.emit('room:joined',req); socket.join(req); socket.broadcast.to(req).emit('message:server', {msg:'person_joined'} ); socket.current_room = req; } else { socket.emit('message:server', {msg:'command_failed'} ); } }); socket.on('room:leave', function(req) { if( req ) { socket.emit('room:left'); socket.leave(req); socket.broadcast.to(req).emit('message:server', {msg:'person_left'} ); socket.current_room = undefined; } else { socket.emit('message:server', {msg:'command_failed'} ); } }); socket.on('room:count', function (req) { if( socket.current_room !== undefined ) { var clientsList = io.sockets.adapter.rooms[socket.current_room]; socket.emit('message:server', {msg:'person_count', payload: clientsList.length } ); } else { socket.emit('message:server', {msg:'command_failed'} ); } }); socket.on('message:send', function(req) { // Check that the user is in a room if(req && req.room) { // Check that the message size is within bounds var total_msg_size = (req.msg) ? req.msg.length : 0 + (req.nick) ? req.nick.length : 0; if( total_msg_size <= 4096) { // Check that at least 100ms has passed since last message if( socket.last_message === undefined || new Date().getTime() - socket.last_message > 100 ) { socket.broadcast.to(req.room).emit('message:send', { msg: req.msg, nick: req.nick} ); socket.emit('message:send', { msg: req.msg, nick: req.nick} ); socket.last_message = new Date().getTime(); } else { // Do not complain if message rate is too fast, that would only generate more traffic } } else { // Message size is out of bounds, complain socket.emit('message:server', {msg:'command_failed'} ); } } }); socket.on('disconnect', function() { // Notify other users of the room if( socket.current_room !== undefined ) { socket.broadcast.to(socket.current_room).emit('message:server', {msg:'person_left'} ); } }); });