52 lines
1.5 KiB
Bash
52 lines
1.5 KiB
Bash
#!/bin/bash
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# Path to the SteamCMD executable
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STEAMCMD_PATH="/opt/steamcmd/steamcmd.sh"
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# Path to the directory where you want to install the workshop items
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#mods will be in $INSTALL_DIR/steamapps/workshop/content/$APP_ID/$workshop_id/
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INSTALL_DIR="/home/rimworld/optional-mods"
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# AppID for the game (replace with the appropriate AppID)
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APP_ID="294100"
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#!/bin/bash
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if [ -z "$1" ]; then
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echo
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redecho "Workshop ID needs to be \$1"
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echo
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exit
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else
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blueecho "WorkshopID is: $1"
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fi
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#### request php compatability section
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steamWorkshopLink="$@"
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# Extracting the Workshop ID using sed
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workshopID=$(echo "$steamWorkshopLink" | sed 's/.*id=\([0-9]*\).*/\1/')
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# Displaying the extracted Workshop ID
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echo "Workshop ID: $workshopID"
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# Do the DL
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"$STEAMCMD_PATH" +force_install_dir "$INSTALL_DIR" +login anonymous +workshop_download_item "$APP_ID" "$workshopID" +quit
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#### end request php compatability section
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"$STEAMCMD_PATH" +force_install_dir "$INSTALL_DIR" +login anonymous +workshop_download_item "$APP_ID" "$1" +quit
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echo "Download Complete"
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# This should be handled better, i got lazy
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# should have ln -s the steam DL dir instead of moving, opps
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/usr/bin/rsync -av --delete /home/rimworld/optional-mods/steamapps/workshop/content/294100/* /home/rimworld/Mods/Optional/
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cp -r /home/rimworld/optional-mods/steamapps/workshop/content/294100/* /home/rimworld/Mods/Optional/
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/usr/bin/rm -rf /home/rimworld/optional-mods/steamapps/workshop/content/294100/*
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# DL sometimes done by www because of request form
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/usr/bin/chmod -R 444 /home/rimworld/Mods/Optional/
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