New version
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1 changed files with 214 additions and 174 deletions
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@ -1,201 +1,241 @@
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#!/bin/bash
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#ClayGarth.com
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game=factorio
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# ClayGarth.com - Sequential Factorio server manager using INI config
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# Fancy terminal output version
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CONFIG_FILE="/home/factorio/servers-config.ini"
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# Color and style codes
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RED='\033[1;31m'
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GREEN='\033[1;32m'
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YELLOW='\033[1;33m'
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BLUE='\033[1;34m'
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CYAN='\033[1;36m'
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BOLD='\033[1m'
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UNDERLINE='\033[4m'
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RESET='\033[0m'
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############################## SAVE AND STOP FUNCTIONS ######################
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stop() {
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echo "Stopping $server server."
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timestamp() {
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date +"%Y-%m-%d %H:%M:%S"
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}
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# Try to save before forcing the screen closed.
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screen -p 0 -S $server -X eval "stuff /quit\015" >> /dev/null 2>&1
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section() {
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echo -e "${BOLD}${CYAN}\n=============================="
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echo -e "$1"
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echo -e "==============================${RESET}"
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}
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LOG_FILE="/home/$game/servers/$server/factorio-current.log"
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MONITOR_STRING="Goodbye"
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status() {
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# $1 = message, $2 = color
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echo -e "${2}${BOLD}[$(timestamp)]${RESET} $1"
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}
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echo "Monitoring the $server server's log file for save confirmation."
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# Monitor a server's log for "Opening socket for broadcast" and show a ready message
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monitor_server_ready() {
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local server="$1"
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local log_file="/home/factorio/servers/${server}/factorio-current.log"
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local status_file="/tmp/factorio_server_ready_${server}"
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rm -f "$status_file"
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if timeout 120 grep -m 1 "Opening socket for broadcast" <(tail -n 0 -F "$log_file") > /dev/null; then
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touch "$status_file"
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fi
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}
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# Check if the monitor string is already present in the log file
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if grep -q "$MONITOR_STRING" "$LOG_FILE"; then
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echo "The $server server was already stopped!"
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# Stop a single server, monitor for clean shutdown, and cleanup
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stop_server() {
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local server="$1"
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local log_file="/home/factorio/servers/${server}/factorio-current.log"
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local monitor_string="Goodbye"
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section "🛑 Stopping ${server} server"
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screen -p 0 -S "$server" -X stuff $'/quit\n' >> /dev/null 2>&1
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status "Monitoring $server log for shutdown confirmation: $log_file" "$YELLOW"
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if [ -f "$log_file" ] && grep -q "$monitor_string" "$log_file"; then
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status "$server was already stopped." "$GREEN"
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else
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# Tail the log file and monitor for the specified string
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# Wait for the server to fully save before starting the server instead of force quitting the screen
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if timeout 30 tail -n 0 -F "$LOG_FILE" | grep -q "$MONITOR_STRING"; then
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echo "The $server server has saved successfully."
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if [ -f "$log_file" ] && timeout 30 tail -n 0 -F "$log_file" | grep -q "$monitor_string"; then
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status "$server has saved and stopped cleanly." "$GREEN"
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else
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echo "Timeout reached. The $server server did not save within 30 seconds."
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screen -S $server -p 0 -X stuff "^C" >> /dev/null 2>&1
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status "Timeout: $server did not shut down cleanly in 30 seconds." "$RED"
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screen -S "$server" -p 0 -X stuff "^C" >> /dev/null 2>&1
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sleep 2
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screen -X -S $server quit >> /dev/null 2>&1
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screen -X -S "$server" quit >> /dev/null 2>&1
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sleep 1
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fi
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fi
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# Removes the .temp save game to fix loading issues.
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# Technically a fix, but it needs to go through each server's files.
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cd /home/$game/servers/$server/saves || exit 1
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rm ./*.tmp.zip >> /dev/null 2>&1
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echo "=============================="
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# Cleanup
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status "Cleaning up $server server files..." "$BLUE"
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cd "/home/factorio/servers/$server/saves" 2>/dev/null && rm ./*.tmp.zip >> /dev/null 2>&1
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cd "/home/factorio/servers/$server/" 2>/dev/null && rm -f .lock >> /dev/null 2>&1
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cp /home/factorio/mods/mod-settings.dat /home/factorio/mods/default/ > /dev/null 2>&1
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cp /home/factorio/mods/mod-list.json /home/factorio/mods/default/ > /dev/null 2>&1
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status "Cleanup completed for $server." "$GREEN"
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}
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# Start a single server with its config
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start_server() {
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local server="$1"
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local port="$2"
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local settings="$3"
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local config="$4"
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local mod_directory="$5"
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local use_whitelist="$6"
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local factorio_executable="/home/factorio/factorio/bin/x64/factorio"
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if [ ! -x "$factorio_executable" ]; then
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status "Error: Factorio executable not found or not executable at $factorio_executable" "$RED"
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exit 1
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fi
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stopall(){
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server="test"
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stop
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local start_command="$factorio_executable --start-server-load-latest --server-settings $settings --config $config --executable-path /home/factorio/factorio/bin/x64/ --mod-directory $mod_directory --port $port"
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if [ "$use_whitelist" = "true" ]; then
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start_command="$start_command --use-server-whitelist true"
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fi
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server="ribbon"
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stop
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server="family"
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stop
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server="private"
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stop
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section "🚀 Starting ${server} server"
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status "Command: $start_command" "$CYAN"
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/usr/bin/screen -dmS "$server" $start_command
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sleep 2
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if screen -list | grep -q "\.${server}[[:space:]]"; then
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status "$server started successfully." "$GREEN"
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# Start log monitor in the background
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monitor_server_ready "$server" &
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else
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status "Error: Failed to start $server." "$RED"
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exit 1
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fi
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}
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# Update Factorio and mods
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update_factorio() {
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section "⬆️ Updating Factorio and Mods"
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local FACTORIO_API="https://factorio.com/api/latest-releases"
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local FACTORIO_RESPONSE FACTORIO_VERSION FACTORIO_VERSION_NO_PERIODS VERSION_FILE CURRENT_VERSION
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################################ UPDATE FUNCTION ##################################
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update(){
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# URL for the Factorio API
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FACTORIO_API="https://factorio.com/api/latest-releases"
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# Use curl to get the JSON response from the Factorio API
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FACTORIO_RESPONSE=$(curl -s "$FACTORIO_API")
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# Use jq to parse the JSON and extract the stable headless version
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FACTORIO_VERSION=$(echo "$FACTORIO_RESPONSE" | jq -r '.stable.headless')
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# Remove periods from the Factorio version number
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FACTORIO_VERSION_NO_PERIODS=$(echo "$FACTORIO_VERSION" | tr -d '.')
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VERSION_FILE="/home/factorio/factorio_version.txt"
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# Path to the file storing the current Factorio version
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VERSION_FILE="/home/$game/factorio_version.txt"
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# Check if version.txt exists and if the latest Factorio version is newer
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if [ -f "$VERSION_FILE" ]; then
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CURRENT_VERSION=$(cat "$VERSION_FILE")
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if [ "$FACTORIO_VERSION_NO_PERIODS" -gt "$CURRENT_VERSION" ]; then
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echo "Newer Factorio version available. Updating $VERSION_FILE and downloading..."
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# Update version.txt with the new Factorio version
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status "New Factorio version available. Updating..." "$YELLOW"
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echo "$FACTORIO_VERSION_NO_PERIODS" > "$VERSION_FILE"
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# Update Factorio
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cd /home/$game || exit 1
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cd /home/factorio || exit 1
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wget https://www.factorio.com/get-download/stable/headless/linux64 -O factorio.tar.xz
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tar -xf factorio.tar.xz
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chmod +x /home/factorio/factorio/bin/x64/factorio > /dev/null 2>&1
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rm -f factorio.tar.xz
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#mod updater
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#default mods, most servers will use this mod dir
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#servers w/ special mods will need a new line under here and a new dir created for them.
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/usr/bin/python3 /home/factorio/mod_updater.py -s /home/factorio/servers/Master/server-settings.json -m /home/factorio/mods/default --token 2674c79ebc4fb9e04c29 --username clash --fact-path /home/factorio/factorio/bin/x64/factorio --update
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#/usr/bin/python3 /home/factorio/mod_updater.py -s /home/factorio/servers/Master/server-settings.json -m /home/factorio/mods/dad --token 2674fb9e04c29 --username clash --fact-path /home/factorio/factorio/bin/x64/factorio --update
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status "Factorio updated to $FACTORIO_VERSION." "$GREEN"
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else
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echo "Factorio is already up-to-date. No need to download an update."
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echo "=============================="
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status "Factorio is already up-to-date." "$GREEN"
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fi
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else
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# Create version.txt if it doesn't exist
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echo "$FACTORIO_VERSION_NO_PERIODS" > "$VERSION_FILE"
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echo "Factorio version file created."
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status "Factorio version file created." "$GREEN"
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fi
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#status "Updating mods..." "$BLUE"
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cp /home/factorio/mods/mod-list.json /home/factorio/mods/default/ > /dev/null 2>&1
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#status "Mods updated." "$GREEN"
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}
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# Sequentially stop and/or start servers as specified in the INI file
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process_servers() {
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################################ BASH ARGUMENTS ################################
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local action="$1" # "stop", "start", or "restart"
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local server port settings config mod_directory use_whitelist
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if [ "$1" = "--update" ];
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then
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update
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echo "updated"
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while IFS= read -r line || [ -n "$line" ]; do
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if [[ $line =~ ^\[([^\]]+)\]$ ]]; then
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server="${BASH_REMATCH[1]}"
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elif [[ $line =~ ^port=([0-9]+)$ ]]; then
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port="${BASH_REMATCH[1]}"
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elif [[ $line =~ ^settings=(.+)$ ]]; then
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settings="${BASH_REMATCH[1]}"
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elif [[ $line =~ ^config=(.+)$ ]]; then
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config="${BASH_REMATCH[1]}"
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elif [[ $line =~ ^mod_directory=(.+)$ ]]; then
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mod_directory="${BASH_REMATCH[1]}"
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elif [[ $line =~ ^use_whitelist=(.+)$ ]]; then
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use_whitelist="${BASH_REMATCH[1]}"
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if [ "$action" = "stop" ]; then
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stop_server "$server"
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elif [ "$action" = "start" ]; then
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start_server "$server" "$port" "$settings" "$config" "$mod_directory" "$use_whitelist"
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elif [ "$action" = "restart" ]; then
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stop_server "$server"
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start_server "$server" "$port" "$settings" "$config" "$mod_directory" "$use_whitelist"
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fi
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fi
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done < "$CONFIG_FILE"
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}
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# Argument handling
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if [ "$1" = "--help" ]; then
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echo -e "${BOLD}Usage:${RESET}"
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echo -e " ${YELLOW}--update${RESET} : Stop all servers, update, then start each server sequentially"
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echo -e " ${YELLOW}--stop${RESET} : Stop all servers sequentially"
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exit 0
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fi
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if [ "$1" = "--help" ];
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then
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echo "--update or --stop"
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exit
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fi
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if [ "$1" = "--stop" ];
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then
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stopall
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exit
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fi
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################################ ISSUE FIXES ################################
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#fixes perms issues
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chown -R $game:$game /home/$game/ > /dev/null 2>&1
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chmod -R 755 /home/factorio/mods > /dev/null 2>&1
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chmod +x /home/$game/factorio/bin/x64/factorio > /dev/null 2>&1
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#Copy mod settings, they sometimes get overwritten
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cp /home/factorio/mods/mod-settings.dat /home/factorio/mods/default/ > /dev/null 2>&1
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######################################### UPDATE &RESTART Servers ###########################################
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#Starts a screen session for each server.
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#Change --server-settings , --config and --port for each server.
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#Do NOT put $start in quotes when starting the screen. Even if ShellCheck tells you to.
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cd /home/$game/factorio/bin/x64/ || exit 1
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#Stop all servers
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stopall
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#Update Factorio if needed
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update
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#Start all servers
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#TEST SERVER
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server='test'
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port='34198'
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start="/home/$game/factorio/bin/x64/factorio --start-server-load-latest --server-settings /home/factorio/servers/$server/server-settings.json --config /home/factorio/servers/$server/config.ini --executable-path /home/factorio/factorio/bin/x64/ --mod-directory /home/factorio/mods/default/ --port $port"
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echo "Starting test Server"
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/usr/bin/screen -dmS $server $start
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#RIBBON SERVER
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server='ribbon'
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port='34196'
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start="/home/$game/factorio/bin/x64/factorio --start-server-load-latest --server-settings /home/factorio/servers/$server/server-settings.json --config /home/factorio/servers/$server/config.ini --executable-path /home/factorio/factorio/bin/x64/ --mod-directory /home/factorio/mods/default/ --port $port"
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#echo "Starting ribbon Server"
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#/usr/bin/screen -dmS $server $start
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#FAMILY SERVER
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server='family'
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port='34197'
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start="/home/$game/factorio/bin/x64/factorio --start-server-load-latest --server-settings /home/factorio/servers/$server/server-settings.json --config /home/factorio/servers/$server/config.ini --executable-path /home/factorio/factorio/bin/x64/ --mod-directory /home/factorio/mods/default/ --port $port"
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echo "Starting family Server"
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/usr/bin/screen -dmS $server $start
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#PRIVATE SERVER
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server='private'
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port='34199'
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start="/home/$game/factorio/bin/x64/factorio --start-server-load-latest --server-settings /home/factorio/servers/$server/server-settings.json --config /home/factorio/servers/$server/config.ini --executable-path /home/factorio/factorio/bin/x64/ --mod-directory /home/factorio/mods/default/ --port $port"
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echo "Starting private Server"
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/usr/bin/screen -dmS $server $start
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echo "=============================="
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if [ "$1" = "--stop" ]; then
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section "🛑 Stopping All Servers"
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process_servers "stop"
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section "🧹 Cleaning up Screens"
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screen -wipe > /dev/null 2>&1
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status "Below is the list of active screen sessions. Each running server should appear here. If you don't see a server, it may not be running." "$YELLOW"
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screen -ls
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echo "=============================="
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exit 0
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fi
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if [ "$1" = "--update" ]; then
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section "🛑 Stopping All Servers"
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process_servers "stop"
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update_factorio
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section "🚀 Starting All Servers"
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process_servers "start"
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section "🧹 Cleaning up Screens"
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screen -wipe > /dev/null 2>&1
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status "Below is the list of active screen sessions. Each running server should appear here. If you don't see a server, it may not be running." "$YELLOW"
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screen -ls
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exit 0
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fi
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# Default: restart each server sequentially (stop, then start)
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section "🔄 Restarting All Servers Sequentially"
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process_servers "restart"
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section "🧹 Cleaning up Screens"
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screen -wipe > /dev/null 2>&1
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status "Below is the list of active screen sessions. Each running server should appear here. If you don't see a server, it may not be running." "$YELLOW"
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screen -ls
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# After showing screens, check and display each server's ready status
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while IFS= read -r line || [ -n "$line" ]; do
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if [[ $line =~ ^\[([^\]]+)\]$ ]]; then
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server="${BASH_REMATCH[1]}"
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enabled=1
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elif [[ $line =~ ^use_whitelist=(.+)$ ]]; then
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use_whitelist="${BASH_REMATCH[1]}"
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if [ "$enabled" = "1" ]; then
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status_file="/tmp/factorio_server_ready_${server}"
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if [ -f "$status_file" ]; then
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status "$server is ONLINE and ready for connections!" "$GREEN"
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else
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status "Waiting for $server to be ready for connections..." "$YELLOW"
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# Wait up to 2 minutes for the status file to appear
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if timeout 120 bash -c "while [ ! -f '$status_file' ]; do sleep 1; done"; then
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status "$server is ONLINE and ready for connections!" "$GREEN"
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else
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status "Timeout: $server did not report as online within 2 minutes." "$RED"
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fi
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fi
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rm -f "$status_file"
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fi
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enabled=0
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fi
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done < "$CONFIG_FILE"
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exit 0
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