Add Minecraft/Modded/StartServer.sh
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#!/bin/bash
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#Claytonia.net
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# Game and server details
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game="moddedmc"
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server="BetterMC"
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# Discord webhook details
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DISCORD_WEBHOOK_URL="https://discord.com/api/webhooks/108116989/r6m9CEumGdsrU7D6MxIS-D"
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DISCORD_USERNAME="ModdedMC"
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DISCORD_AVATAR_URL="https://i.imgur.com/oBycxyt.png"
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# Monitoring details
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# What to look for in the log file that tells the script the server is done saving and ready to restart.
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MONITOR_STRING="Stopped IO worker"
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# Where is the log file?
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LOG_FILE="/home/$game/$server/logs/latest.log"
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# Functions
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start_server() {
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# Sleep to give time for all start.sh discord msgs to be sent
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sleep 3
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# Kill any previous screen sessions
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screen -X -S "$game" quit > /dev/null 2>&1
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# Start the screen and run the server
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cd "/home/$game/$server/"
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screen -dmS "$game" ./start.sh && echo "Restarted at: $(date)" >>script.log
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}
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# Ensure the working directory exists
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cd "/home/$game/$server/" || exit
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# Notify Discord about server restart
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discord_message="Saving world and restarting the server."
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curl -H "Content-Type: application/json" -X POST -d '{"username": "'"$DISCORD_USERNAME"'", "content": "'"$discord_message"'", "avatar_url": "'"$DISCORD_AVATAR_URL"'"}' "$DISCORD_WEBHOOK_URL"
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# Run the screen command to stop the server
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output=$(screen -p 0 -S "$game" -X eval "stuff stop\015" 2>&1)
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# Check if the output contains the "No screen session found" message
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if [[ $output == *"No screen session found."* ]]; then
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echo "Starting Server"
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start_server
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exit
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else
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echo "Saving World, Please wait."
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echo "This takes some time!"
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# Tail the log file and monitor for the specified string
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#waits for the server to fully save before starting the server instead of force quitting the screen
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tail -n 0 -F "$LOG_FILE" | while read -r line; do
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if [[ $line == *"$MONITOR_STRING"* ]]; then
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echo "Starting Server"
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start_server
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exit
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fi
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done
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fi
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exit
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